recover+life

  • 41Reviving — Revive Re*vive , v. i. [imp. & p. p. {Revived}; p. pr. & vb. n. {Reviving}.] [F. revivere, L. revivere; pref. re re + vivere to live. See {Vivid}.] 1. To return to life; to recover life or strength; to live anew; to become reanimated or… …

    The Collaborative International Dictionary of English

  • 42revive — verb a) To return to life; to recover life or strength; to live anew; to become reanimated or reinvigorated. The Lord heard the voice of Elijah; and the soul of the child came into again, and he revived. 1 Kings xvii. 22. b) To recover from a… …

    Wiktionary

  • 43Langrisser — nihongo| Langrisser |ラングリッサー|Rangurissā is a five part video game series created by Masaya, the software division of Nippon Computer Systems created in the early 1990s. The development team working under Masaya is CareerSoft.The games are set in… …

    Wikipedia

  • 44List of Yu-Gi-Oh! 5D's characters — The following is a list of characters from the Yu Gi Oh! 5D s anime series. Where appropriate, names from the original Japanese media are on the right while the English names are on the left. Character descriptions pertain to the original… …

    Wikipedia

  • 45Deathsmiles — North American box art Developer(s) Cave Publisher(s) …

    Wikipedia

  • 46Nicolas Poussin —     Nicolas Poussin     † Catholic Encyclopedia ► Nicolas Poussin     French painter, b. at Les Andelys near Rouen in 1594; d. at Rome, 19 November, 1666. His early history is obscure; his father had been a soldier, his mother was a peasant. In… …

    Catholic encyclopedia

  • 47Silent Scope — Infobox VG width = title = Silent Scope caption = Arcade flyer for Silent Scope developer = Konami publisher = Konami distributor = designer = license = series = engine = version = picture format = released = 1999 genre = Rail shooter modes =… …

    Wikipedia

  • 48Dynamic game balancing — (DGB) is the process of automatically changing parameters, scenarios and behaviors in a video game in order to avoid a player becoming bored or frustrated with the game. In one extreme, the player may become bored because the game is too easy. In …

    Wikipedia

  • 49Music of Dance Dance Revolution Extreme — The music of Dance Dance Revolution Extreme is a greatest hits of sorts across the Dance Dance Revolution series as well as the entire Bemani franchise. The 240 song soundtrack is composed largely of Konami Originals, in house music written and… …

    Wikipedia

  • 50Dynamic game difficulty balancing — Dynamic game difficulty balancing, also known as dynamic difficulty adjustment (DDA) or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios and behaviors in a video game in real time, based on the player s …

    Wikipedia