Gaming
11Internet Addiction. A Handbook and Guide to Evaluation and Treatment , Abreu Cristiano Nabucode
Internet Addiction: A Handbook and Guide to Evaluation and Treatment«This book provides cutting-edge coverage by expanding the field to include specific problems such as online gaming, cybersex… 5073.08 руб электронная книга12Oracle Yi Ching (Chinese) , Valeriy Zhiglov
Games become more popular than cinema, it is a worldwide trend. The annual turnover in gaming industry already exceeded 15 billion dollars, and it still grows every year. The author proposed… 96 руб электронная книга13The Analytic Hospitality Executive. Implementing Data Analytics in Hotels and Casinos , Kelly McGuire A.
Targeted analytics to address the unique opportunities in hospitality and gaming The Analytic Hospitality Executive helps decision makers understand big data and how it can drive value in the… 2926.78 руб электронная книга14PCs All-in-One For Dummies , Mark Chambers L.
A perfect companion for your PC! Whether you use your PC for work or play, there's a lot to learn and a lot of territory to discover, so take along a good guide. Serving up nine meaty minibooks, this… 2275.73 руб электронная книга15Digital Play. Computer Games and Language Aims , Mawyer Kyle (2011)
Digital Play is a pioneering book on the use of computer games in language teaching, in which the authors share their expertise in training teachers in innovative classroom practice with their… 1389 руб16Digital Play. Computer Games and Language Aims , Mawyer Kyle (2011)
Digital Play is a pioneering book on the use of computer games in language teaching, in which the authors share their expertise in training teachers in innovative classroom practice with their… 1797 грн (только Украина)17Reality is Broken. Why Games Make Us Better and How They Can Change the World , McGonigal Jane (2012)
More than 31 million people in the UK are gamers. The average young person in the UK will spend 10, 000 hours gaming by the age of twenty-one. The future will belong to those who can understand… 1028 руб183D Visual Communications , Andres Kwasinski
Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this… 10269.66 руб электронная книга19Assassin's Creed: Forsaken , Bowden (2013)
'I am an expert swordsman. And I am skilled in the business of death. I take no pleasure in my skill. Simply, I am good at it.'1735 - London. Haytham Kenway has been taught to use a sword from the… 696 руб20Quest to Learn - Developing the School for Digital Kids , Katie Salen, Robert Torres, Loretta Wolozin, Rebecca Rufo-Tepper, Arana Shapiro (2011)
Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of… 1627 руб